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Life Skills for Everyday Success ~xRay Pixy

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Life skills are the basic abilities we need to handle daily challenges and live a healthy, balanced life. They help us think clearly, manage our feelings, make good decisions, solve problems, and build good relationships with others. The World Health Organization (WHO) highlights 10 important life skills: 1.) Thinking skills: decision-making, problem-solving, creative thinking, critical thinking 2.) Social skills: communication, empathy, interpersonal skills 3.) Emotional skills: self-awareness, coping with emotions, coping with stress Life skills are the tools that make us stronger, wiser, and calmer in real life — at home, in school, at work, and in the community :) Life Skills for Everyday Success ~xRay Pixy https://youtu.be/AMsUfKRl4kw Video Chapters: Life Skills 00:00 Introduction 01:07 Life Skills 09:42 Real Life Challenge 13:44 Task For You #LifeSkills #SuccessTools #StressFreeLiving #algorithm #optimization #research #happylearning #algorithms #meta #optimizationtechniques #swa...

Line Drawing Algorithm

 Line Drawing Algorithm

We can specify points with an ordered pair of numbers ( x, y).

Where, x = horizontal distance from the origin.

     y = vertical distance from the origin. 

Suppose 2 endpoints used to specify line at position (x1, y1) and (x2, y2).

Line path between endpoints positions (x1, y1) and (x2, y2).

The equation for straight line is given by:

y = m . c + b

Here, m = slope of the line

           b  as y-intercept

The first endpoint of the line as (x1, y1)

The second endpoint of the line (x2, y2)

We can calculate values for the slope m and y-intercept b with this equation:

𝑚=(𝑦2−𝑦1)/(𝑥2−𝑥1)

b = y1 – m * x1.

For any given x interval ∆x along a line.

We can compute the corresponding y interval as ∆y as

∆y =m * ∆x 

We can obtain x interval ∆x by ∆y. 

∆x = ∆y / m 

DDA Algorithm

Step 1. Input two Endpoints (x1, y1) and (x2, y2).

Step 2: Calculate the difference between two endpoints. 

𝑑𝑥= 𝑥2−𝑥1 and dy = y2−𝑦1

Step 3: Identify the number of steps required to put pixel.

                 if (dx > dy)

                   {

              Add more steps in x coordinate. 

          }

Otherwise y coordinate. 

Step 4: Calculate the increment in x and y coordinates.

Step 5: Put the Pixel by successfully incrementing x and y coordinates. 

Step 6: Complete the Line Drawing. 


Video Link: https://youtu.be/wzxQjBgQDzc

 


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